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Phoenix firestorm viewer for second life
Phoenix firestorm viewer for second life












It saves you having to individually highlight and copy each value for x, y & z and paste it into the same box on another prim. Phoenix has a really useful feature where you can copy the size, rotation, etc. One for the builders and tinkerers amongst us. Of course the Aspect Ratio may then be wrong and you might need to refer to the above and also my blog post on Profile pic aspect ratios

phoenix firestorm viewer for second life

When there is a picture in a Profile (wherever it appears) you can pop it out into its own window and view it actual size (which will be bigger than it is being displayed at in the Profile). This one has been around since the Emerald days. They set the drop-list selection to 16:9 and ‘hey presto’ the picture looks right. So for a 16:9 picture stored in a texture you can send it to a friend and, provided they are using Phoenix, tell them in IM “you’ll need to view that at 16:9”. Phoenix adds a useful little drop-list at the bottom of a texture view to let you tell it what Aspect Ratio it should be. With most Viewers you have to stretch the texture till it looks right. For me this is the killer feature as it is just so useful for enabling me to shop in a large store the way I want to.Īs I’ve blogged about before, Second Life stores pictures (textures) in squares, or rectangles made of squares, and unless the Aspect Ratio exactly matches that of the texture it’s going to be distorted. It does this because llMoveToTarget is a script command used to move things around rather than a teleport as such, so isn’t restricted by the Landing Point rules. However, there is an option in Phoenix when using the LSL Client Bridge to use llMoveToTarget for double-click TPs and this zips you straight to where you double-click even if this sim has a Landing Point. Or, worse, you get zapped back to the Landing Point. Most Third Party Viewers allow you to double-click teleport, but often you fall foul of the Landing Point and get an unhelpful message saying you are unable to TP closer than where you are. In fact it is really, really annoying when you want to cam around a large shop (for example) and then TP to where your camera view is to get closer to a vendor board, or the like. But when you are already in a sim, is it still necessary? I don’t think so. I can see the value of it, as it means people are forced to rez near a rules giver, or a prim notice, or a shop display, or the starting point on a tour, or whatever. Sim Owners have long been able to set a Landing Point to dictate where you land when entering their sim. Intra-sim teleports even when there is a Landing Pointīy this I mean teleports that take place within a sim, rather than when teleporting into a sim from another sim. I actually really like this as it is very compact and can be up all the time, unlike the Phoenix one which takes up too much screen space to be up all the time. The client-side radar / Avatar List is very compact and hung off the bottom of the Mini-Map.

phoenix firestorm viewer for second life phoenix firestorm viewer for second life

This is just so useful for those busy groups where people just can’t STFU in group chat but you still want to receive group notices. You can suppress Group Chat for individual groups.

#Phoenix firestorm viewer for second life Patch

My friend Mariana actually ported this to Phoenix and submitted it as a patch and it was rejected as the person who rejected it didn’t see it as being useful, which was a shame as I think it is. When new IMs come in, the title bar of the ‘communicate’ menu updates to say how many are unread.

phoenix firestorm viewer for second life

When viewing your profile, groups that you have hidden from public view are shown greyed out, giving you an idea of how your profile will appear to others. It’s by no means an extensive or all-inclusive list. This is a roundup of what I consider to be genuinely useful features. As an aside, I think it’s pretty clear that the developers at Linden Lab who developed Viewer 2.x don’t, but that’s not the subject of this entry. What I like the most about Third Party Viewers such as Imprudence and Phoenix is that they are developed by people who actually use Second Life and so have features that, whilst they may not grab the headlines, are genuinely useful.












Phoenix firestorm viewer for second life